by Torin “Sigma” Stepan
The medic is the core of every 6v6 TF2 team. In the standard 6v6 format, each team is limited to one medic, and each team will use that medic constantly throughout the entire game on every map. Your team’s medic is the cornerstone of your ability to control the pace of the game – in the 7 or 8 seasons that I have played medic, I can count the number of times I’ve switched classes mid-game on one hand.
The medic’s main purpose is to keep his team healthy so that they have every edge possible when it comes time to trade rockets with the opposing team. A medic can bring a player to 150% of their normal health (known as “buffing”), which gives an overwhelming advantage against a player at normal health. In any situation where one team’s medic is respawning while the other is alive, there is huge time pressure on the team without the medic, as it is often a matter of seconds before the enemy medic has healed enough to give his team a massive advantage.



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