Here’s the first in a series of interviews with players about what they would like to say about TF2 SA from their point of view. In this interview we feature “Peng”, from team Fury.
Friendship and Fun make for a successful team in TF2
I have experience both as a “pubber” and also has a slightly more competitive player. As far as I am concerned, the downsides to playing on public servers (or “pubs”) include the following:
- Spam, spam and more spam.
- Spam some more.
- Even more spam.
- Snipers, Spies and Pyros.
The upside to pubbing is it’s lots of fun, especially when your spam turns into a “crit” (critical shot) and that crit ends up killing 3 people. Other upsides are:
- You tend to meet great people to play with.
- Fun maps. I mean come on, who doesn’t like Goldrush?
- Killing Serpent or Concussion. Or both if you’re extremely lucky.
In contrast to pubbing there’s competitive TF2. This takes the form of “clan matches”, “pickups”, the slightly less formal “mix” and of course the great “6-v-6 competition”. There are however, downsides to competitive TF2:
- Good players “pomp” you for a long time… A long, long time… and without lubrication too…
- It takes a while to learn all aspects of competitive gaming.
- There’s only one medic.
- Rage. (also known as being screamed at by your fellow team mate(s), usually limited to one or two specific individuals). There is a difference between rage and teasing and not the sexual kind of teasing.
As with pubbing, competitive TF2 also has an upside:
- You get so much better after playing just a few competitive games. [Editor’s note: Mixes might be the exception, but a mix is a good way to avoid the “pomping issue” described above. Mixes make for a more gentle introduction to competitive TF2]
- The rage makes you get better also. Tough love? Hmm. Now, I thank Enemy and Wir for raging at me in the past.
- Competitive TF2 can be really fun if you know what you’re doing.
What makes a clan work
- Losing and learning
- Above all have fun
Most clans that enter the competitive scene are mainly friends that have taken that leap of faith from Pub to competitive, or under constant nagging to come play pickups from other competitive players.
Everyone must do his or her part to make Team Fortress 2 in South Africa more visible. Help people that need it – whatever it takes. Help them get into pick-ups, give them advice, go medic in pubs and heal people so they can experience different classes. But above all, have fun.
However, losing is just part of the game – it makes you get better. Look at CyB as an example. A few months ago, most people didn’t know who or what CyB was. Now they are being recognised as a clan with ambition and determination, comprising players making a name for themselves.
I think is the main reason new clans break up is, in the great words of Razerfox, “you will be wasting your time to build a team if you cannot trust your clan mates like friends.”
If you can’t trust your team-mates to stay in the clan after losing then what the underworld is the bloody point of having a clan? Friendship is, in my opinion the biggest deal in a clan. If you lose but are with friends, who cares about the result?
I’d like to take Fury as an example. When we lose we mainly laugh, most times. Then we point and laugh to people who did crap. It also helps when you admit the mistakes you’ve made. There’s no point in denying it and making more tension then there already is. It is a game after all. Another problem voiced by public players new to competitive TF2 is “competitive players intimidate” them. So to all the “old school” competitive players, try not to be too “intimidating”.
As soon as you have the friendship part sorted out, you will start having fun. Laugh about stupid stuff like getting yourself blown up while trying to kill a scout. Or killing someone when you rocket/sticky jump. That is what it is all about, fun.
New clans tend to look up to successful clans like Eq or eNg, without realising that they also have been through hell and back to where they are now. They are still together after some difficult times by losing badly against teams like Brazen and Swift but they did not give up.