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	<title>
	Comments on: TF2CSA 6v6 v2 Update	</title>
	<atom:link href="https://tf2.co.za/tf2csa-6v6-v2-update/feed/" rel="self" type="application/rss+xml" />
	<link>https://tf2.co.za/tf2csa-6v6-v2-update/</link>
	<description>TF2 Community of South Africa</description>
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		<title>
		By: cheeseofdoooom		</title>
		<link>https://tf2.co.za/tf2csa-6v6-v2-update/comment-page-1/#comment-1877</link>

		<dc:creator><![CDATA[cheeseofdoooom]]></dc:creator>
		<pubDate>Fri, 11 Jun 2010 05:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2342#comment-1877</guid>

					<description><![CDATA[Week3 Wednesday 30th / Sunday 4th  June/July  (Well &#038; Gravel Pit)

OMG thats gna be the BEST week of the league. Love those maps to bits :)]]></description>
			<content:encoded><![CDATA[<p>Week3 Wednesday 30th / Sunday 4th  June/July  (Well &amp; Gravel Pit)</p>
<p>OMG thats gna be the BEST week of the league. Love those maps to bits 🙂</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: LegOlas		</title>
		<link>https://tf2.co.za/tf2csa-6v6-v2-update/comment-page-1/#comment-1873</link>

		<dc:creator><![CDATA[LegOlas]]></dc:creator>
		<pubDate>Thu, 10 Jun 2010 11:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2342#comment-1873</guid>

					<description><![CDATA[Goodluck boys! Hope it goes well!]]></description>
			<content:encoded><![CDATA[<p>Goodluck boys! Hope it goes well!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Razerfox		</title>
		<link>https://tf2.co.za/tf2csa-6v6-v2-update/comment-page-1/#comment-1872</link>

		<dc:creator><![CDATA[Razerfox]]></dc:creator>
		<pubDate>Thu, 10 Jun 2010 08:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2342#comment-1872</guid>

					<description><![CDATA[@ Grim  He will be focusing on Eq only for this competition as we want to maximize our opportunities to put a good performance.

@ Headshot  Well &quot;points per match&quot; looks more exiting but the result is actually the same as if you draw one map and loose other you loose the match so with ETF2L rules the winner gets 3 points and with v1 past rules winner gets 4 and looser 1 so at the end the 3 point gap still there. The reason of the rule change is because we going to have more teams now so to avoid some complications we going to stick to the normal rules. And the fixtures can only be sorted once signups are closed bro I cannot be a prophet though I would like to :P]]></description>
			<content:encoded><![CDATA[<p>@ Grim  He will be focusing on Eq only for this competition as we want to maximize our opportunities to put a good performance.</p>
<p>@ Headshot  Well &#8220;points per match&#8221; looks more exiting but the result is actually the same as if you draw one map and loose other you loose the match so with ETF2L rules the winner gets 3 points and with v1 past rules winner gets 4 and looser 1 so at the end the 3 point gap still there. The reason of the rule change is because we going to have more teams now so to avoid some complications we going to stick to the normal rules. And the fixtures can only be sorted once signups are closed bro I cannot be a prophet though I would like to 😛</p>
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		<item>
		<title>
		By: Headshot101		</title>
		<link>https://tf2.co.za/tf2csa-6v6-v2-update/comment-page-1/#comment-1871</link>

		<dc:creator><![CDATA[Headshot101]]></dc:creator>
		<pubDate>Thu, 10 Jun 2010 08:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2342#comment-1871</guid>

					<description><![CDATA[Is points for each map not more exiting? and can we maybe have some part of who we play each week? for stronger maps ect... probably not very possible but just a thought : )]]></description>
			<content:encoded><![CDATA[<p>Is points for each map not more exiting? and can we maybe have some part of who we play each week? for stronger maps ect&#8230; probably not very possible but just a thought : )</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Razerfox		</title>
		<link>https://tf2.co.za/tf2csa-6v6-v2-update/comment-page-1/#comment-1869</link>

		<dc:creator><![CDATA[Razerfox]]></dc:creator>
		<pubDate>Thu, 10 Jun 2010 07:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2342#comment-1869</guid>

					<description><![CDATA[Thanks Grim  :)]]></description>
			<content:encoded><![CDATA[<p>Thanks Grim  🙂</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Razerfox		</title>
		<link>https://tf2.co.za/tf2csa-6v6-v2-update/comment-page-1/#comment-1865</link>

		<dc:creator><![CDATA[Razerfox]]></dc:creator>
		<pubDate>Thu, 10 Jun 2010 04:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2342#comment-1865</guid>

					<description><![CDATA[Np&#039;s]]></description>
			<content:encoded><![CDATA[<p>Np&#8217;s</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Peng		</title>
		<link>https://tf2.co.za/tf2csa-6v6-v2-update/comment-page-1/#comment-1864</link>

		<dc:creator><![CDATA[Peng]]></dc:creator>
		<pubDate>Wed, 09 Jun 2010 22:18:44 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2342#comment-1864</guid>

					<description><![CDATA[Can we possibly also see a list of teams who have entered so far?
TIA]]></description>
			<content:encoded><![CDATA[<p>Can we possibly also see a list of teams who have entered so far?<br />
TIA</p>
]]></content:encoded>
		
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