IRC has become a bit of a taboo in today’s TF2. No-one talks about it because of it’s direct association with pickups, and no-one talks about pickups because of it’s direct association with the assumed ‘people-are-better-than-you-but-don’t-like-to-have-fun-and-rage’ demeanor. There are two issues with this, but I’ve decided to only address one in this article, seeing as the other is even more of a taboo in today’s tf2.
People seem to misunderstand the purpose of IRC. They feel like IRC is primarily for pickups, and only for pickups. That the entire purpose of the channel #tf2 is to add and remove. However this supposition has lead to there being a drastic decline in the base community of TF2.
But that’s not the only contributing factor – in terms of the player society – that has played a deciding factor in the dwindling number of players we have today, an additionally issue is the fact that there is no centralization for the community in an easy to access area. It’s not only IRC that new gamers came to get involved in competitive TF2, it’s also the Saix forums that played a major role in the growth of TF2.
Attention! TF2 SA team, in association with Organised Chaos (OC) LAN proudly presents South Africa's first official LAN competition. Taking place during the December OC LAN 2010, winners will walk away with at least R3000 cash as the main prize. Now that's nothing to sneeze at, hippies.


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