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	<title>_enemy &#8211; TF2CSA  &#8211; TF2 Community of South Africa</title>
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	<description>TF2 Community of South Africa</description>
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	<title>_enemy &#8211; TF2CSA  &#8211; TF2 Community of South Africa</title>
	<link>https://tf2.co.za</link>
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		<title>Short Demoman Guide</title>
		<link>https://tf2.co.za/short-demoman-guide/</link>
					<comments>https://tf2.co.za/short-demoman-guide/#comments</comments>
		
		<dc:creator><![CDATA[_enemy]]></dc:creator>
		<pubDate>Wed, 29 Sep 2010 07:01:28 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[This article was just a skimmer on the weapon usage.]]></category>
		<guid isPermaLink="false">http://tf2.co.za/?p=3023</guid>

					<description><![CDATA[Playing demoman Bit of a low pull article I&#8217;m writing here, seeing as we have so few demomen in this country, but I thought it&#8217;d be helpful if we had an article that pertained exclusively towards demomen. One of the first and foremost skills with demoman is correctly using your stickies. While many demos nowadays &#8230; </p><p><a class="more-link btn" href="https://tf2.co.za/short-demoman-guide/">Continue reading</a>]]></description>
		
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			<slash:comments>9</slash:comments>
		
		
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		<title>#TF2 PICKUP RULE CHANGES/AMENDMENTS</title>
		<link>https://tf2.co.za/tf2-pickup-rule-changesamendments/</link>
					<comments>https://tf2.co.za/tf2-pickup-rule-changesamendments/#comments</comments>
		
		<dc:creator><![CDATA[_enemy]]></dc:creator>
		<pubDate>Tue, 28 Sep 2010 12:42:09 +0000</pubDate>
				<category><![CDATA[TF2 News]]></category>
		<guid isPermaLink="false">http://tf2.co.za/?p=3025</guid>

					<description><![CDATA[After the recent captain meeting last night, we&#8217;ve come to the conclusion that the following rules should be added to our pickup system. These rules will be in effect immediately &#8211; and will be enforced harshly. Breaking any of these rules results in a 3 hour ban. 1. No more than 3 clan members per &#8230; </p><p><a class="more-link btn" href="https://tf2.co.za/tf2-pickup-rule-changesamendments/">Continue reading</a>]]></description>
		
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			<slash:comments>18</slash:comments>
		
		
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		<title>The importance of IRC</title>
		<link>https://tf2.co.za/irc/</link>
					<comments>https://tf2.co.za/irc/#comments</comments>
		
		<dc:creator><![CDATA[_enemy]]></dc:creator>
		<pubDate>Mon, 20 Sep 2010 09:44:19 +0000</pubDate>
				<category><![CDATA[TF2 News]]></category>
		<guid isPermaLink="false">http://tf2.co.za/?p=2919</guid>

					<description><![CDATA[If we are all in IRC, and have an active community, combined with an active pickup community. New players will see that we are active, and thus get involved. This mix bullshit is way too exclusive to new players to be considered a stable alternative, it's determined by your friends list, not by the size of the community.]]></description>
		
					<wfw:commentRss>https://tf2.co.za/irc/feed/</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
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