<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: As it happened Week 1 Match Day 2	</title>
	<atom:link href="https://tf2.co.za/as-it-happened-week-1-match-day-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://tf2.co.za/as-it-happened-week-1-match-day-2/</link>
	<description>TF2 Community of South Africa</description>
	<lastBuildDate>Thu, 24 Jun 2010 07:06:06 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Whisp		</title>
		<link>https://tf2.co.za/as-it-happened-week-1-match-day-2/comment-page-1/#comment-1982</link>

		<dc:creator><![CDATA[Whisp]]></dc:creator>
		<pubDate>Thu, 24 Jun 2010 07:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2441#comment-1982</guid>

					<description><![CDATA[Ok, Goldfox explained that to me, but are all WAGE, IS and SGS servers set this way? I see now you&#039;ve assigned teams servers to play on, so if this was previously a problem results should be restricted to a 5 point limit for the first week. (If not all teams played on a server that allowed this 5 points difference rule)]]></description>
			<content:encoded><![CDATA[<p>Ok, Goldfox explained that to me, but are all WAGE, IS and SGS servers set this way? I see now you&#8217;ve assigned teams servers to play on, so if this was previously a problem results should be restricted to a 5 point limit for the first week. (If not all teams played on a server that allowed this 5 points difference rule)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Razerfox		</title>
		<link>https://tf2.co.za/as-it-happened-week-1-match-day-2/comment-page-1/#comment-1974</link>

		<dc:creator><![CDATA[Razerfox]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 13:49:59 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2441#comment-1974</guid>

					<description><![CDATA[Whisp 5 win limit means that the game will end when a max of 5 rounds difference is reached. 5-0 6-1 7-2 but the 30 time limit still there. Lets say you are in a match where your team was down 4-1 then you get back to 4-4 and after a mistake with uber you lost a round 5-4 with 5 minutes left so with this rule you still possibility to get back in a close match like that till the 30minutes.]]></description>
			<content:encoded><![CDATA[<p>Whisp 5 win limit means that the game will end when a max of 5 rounds difference is reached. 5-0 6-1 7-2 but the 30 time limit still there. Lets say you are in a match where your team was down 4-1 then you get back to 4-4 and after a mistake with uber you lost a round 5-4 with 5 minutes left so with this rule you still possibility to get back in a close match like that till the 30minutes.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Whisp		</title>
		<link>https://tf2.co.za/as-it-happened-week-1-match-day-2/comment-page-1/#comment-1973</link>

		<dc:creator><![CDATA[Whisp]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 07:13:33 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2441#comment-1973</guid>

					<description><![CDATA[Because then we could have played our full time against DG, as could any top tier clan basically and have raked up a bigger round difference.]]></description>
			<content:encoded><![CDATA[<p>Because then we could have played our full time against DG, as could any top tier clan basically and have raked up a bigger round difference.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Whisp		</title>
		<link>https://tf2.co.za/as-it-happened-week-1-match-day-2/comment-page-1/#comment-1972</link>

		<dc:creator><![CDATA[Whisp]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 07:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2441#comment-1972</guid>

					<description><![CDATA[Are all servers set this way? If not the rules or servers should be adjusted.]]></description>
			<content:encoded><![CDATA[<p>Are all servers set this way? If not the rules or servers should be adjusted.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Razerfox		</title>
		<link>https://tf2.co.za/as-it-happened-week-1-match-day-2/comment-page-1/#comment-1961</link>

		<dc:creator><![CDATA[Razerfox]]></dc:creator>
		<pubDate>Mon, 21 Jun 2010 08:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2441#comment-1961</guid>

					<description><![CDATA[If you read rules properly you could find out that says &quot;WIN LIMIT 5&quot; not first to 5, as we using the ETF2L rules.]]></description>
			<content:encoded><![CDATA[<p>If you read rules properly you could find out that says &#8220;WIN LIMIT 5&#8221; not first to 5, as we using the ETF2L rules.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Headshot101		</title>
		<link>https://tf2.co.za/as-it-happened-week-1-match-day-2/comment-page-1/#comment-1960</link>

		<dc:creator><![CDATA[Headshot101]]></dc:creator>
		<pubDate>Mon, 21 Jun 2010 07:54:34 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=2441#comment-1960</guid>

					<description><![CDATA[How do SLEEP win &#039;6&#039;-1?]]></description>
			<content:encoded><![CDATA[<p>How do SLEEP win &#8216;6&#8217;-1?</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
