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	<title>
	Comments on: Aim Guide	</title>
	<atom:link href="https://tf2.co.za/aim-guide/feed/" rel="self" type="application/rss+xml" />
	<link>https://tf2.co.za/aim-guide/</link>
	<description>TF2 Community of South Africa</description>
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		<title>
		By: Low FPS Fix Guide by Xolox &#187; TF2CSA		</title>
		<link>https://tf2.co.za/aim-guide/comment-page-1/#comment-2663</link>

		<dc:creator><![CDATA[Low FPS Fix Guide by Xolox &#187; TF2CSA]]></dc:creator>
		<pubDate>Tue, 19 Oct 2010 07:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=666#comment-2663</guid>

					<description><![CDATA[[...] Aim Guide [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Aim Guide [&#8230;]</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: cheeseofdoooom		</title>
		<link>https://tf2.co.za/aim-guide/comment-page-1/#comment-401</link>

		<dc:creator><![CDATA[cheeseofdoooom]]></dc:creator>
		<pubDate>Thu, 17 Sep 2009 17:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=666#comment-401</guid>

					<description><![CDATA[as usual an awesome guide, its really gna help new players out there

BOB ur LEGEND :)]]></description>
			<content:encoded><![CDATA[<p>as usual an awesome guide, its really gna help new players out there</p>
<p>BOB ur LEGEND 🙂</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Joint		</title>
		<link>https://tf2.co.za/aim-guide/comment-page-1/#comment-378</link>

		<dc:creator><![CDATA[Joint]]></dc:creator>
		<pubDate>Mon, 14 Sep 2009 17:25:19 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=666#comment-378</guid>

					<description><![CDATA[The greatest piece of advice I can offer to anyone is that it ultimately comes down to preference and what you get used to. 

Anyone is very much capable of being a benefit to their team without fancy mice and/or surfaces, FPS configs, custom HUD&#039;s and whatnot.

I know I was for a while, until I realised certain aspects of the game can become redundant and unnecessary, such as view-models and high quality textures. It just comes down to what you&#039;re willing to become accustomed to, and what you&#039;re willing to subtract/add to or from your in-game experience to possibly affect your level of play.]]></description>
			<content:encoded><![CDATA[<p>The greatest piece of advice I can offer to anyone is that it ultimately comes down to preference and what you get used to. </p>
<p>Anyone is very much capable of being a benefit to their team without fancy mice and/or surfaces, FPS configs, custom HUD&#8217;s and whatnot.</p>
<p>I know I was for a while, until I realised certain aspects of the game can become redundant and unnecessary, such as view-models and high quality textures. It just comes down to what you&#8217;re willing to become accustomed to, and what you&#8217;re willing to subtract/add to or from your in-game experience to possibly affect your level of play.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Peng		</title>
		<link>https://tf2.co.za/aim-guide/comment-page-1/#comment-374</link>

		<dc:creator><![CDATA[Peng]]></dc:creator>
		<pubDate>Mon, 14 Sep 2009 15:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=666#comment-374</guid>

					<description><![CDATA[Ditto lols, no wonder my pipebombs suck..it still does though..but getting better :).
Thanks]]></description>
			<content:encoded><![CDATA[<p>Ditto lols, no wonder my pipebombs suck..it still does though..but getting better :).<br />
Thanks</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: XoloX		</title>
		<link>https://tf2.co.za/aim-guide/comment-page-1/#comment-372</link>

		<dc:creator><![CDATA[XoloX]]></dc:creator>
		<pubDate>Mon, 14 Sep 2009 07:59:47 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=666#comment-372</guid>

					<description><![CDATA[Nice! Didnt know about the mouse acceleration at all, except the Windows one from pointer options.

Thanks alot!]]></description>
			<content:encoded><![CDATA[<p>Nice! Didnt know about the mouse acceleration at all, except the Windows one from pointer options.</p>
<p>Thanks alot!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: MiLK		</title>
		<link>https://tf2.co.za/aim-guide/comment-page-1/#comment-370</link>

		<dc:creator><![CDATA[MiLK]]></dc:creator>
		<pubDate>Sun, 13 Sep 2009 21:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=666#comment-370</guid>

					<description><![CDATA[Nice guide bob.
Very useful :)]]></description>
			<content:encoded><![CDATA[<p>Nice guide bob.<br />
Very useful 🙂</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Spike		</title>
		<link>https://tf2.co.za/aim-guide/comment-page-1/#comment-369</link>

		<dc:creator><![CDATA[Spike]]></dc:creator>
		<pubDate>Sun, 13 Sep 2009 17:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=666#comment-369</guid>

					<description><![CDATA[I use the same HUD and i fins its great for all classes but mostly for medic, as i displays your uber in big numbers and in the middle of the screen along with the person&#039;s health u are healing in numbers not and a bar.]]></description>
			<content:encoded><![CDATA[<p>I use the same HUD and i fins its great for all classes but mostly for medic, as i displays your uber in big numbers and in the middle of the screen along with the person&#8217;s health u are healing in numbers not and a bar.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Razerfox		</title>
		<link>https://tf2.co.za/aim-guide/comment-page-1/#comment-367</link>

		<dc:creator><![CDATA[Razerfox]]></dc:creator>
		<pubDate>Sun, 13 Sep 2009 13:58:08 +0000</pubDate>
		<guid isPermaLink="false">http://tf2.co.za/?p=666#comment-367</guid>

					<description><![CDATA[Great information! Shot Bob you da master! : )]]></description>
			<content:encoded><![CDATA[<p>Great information! Shot Bob you da master! : )</p>
]]></content:encoded>
		
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